#ifndef _GIRAACTION_
#define _GIRAACTION_

#include <Aria.h>
class GiraAction : public ArAction{

public:
	GiraAction(int posizioneScanning);
	~GiraAction();


private:
	ArActionDesired* fire(ArActionDesired currentDesired);
	ArActionDesired myDesired;
	int posizioneScanning;
};

#endif
